File AuxIndexStructures.h
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namespace faiss
Implementation of k-means clustering with many variants.
Copyright (c) Facebook, Inc. and its affiliates.
This source code is licensed under the MIT license found in the LICENSE file in the root directory of this source tree.
IDSelector is intended to define a subset of vectors to handle (for removal or as subset to search)
PQ4 SIMD packing and accumulation functions
The basic kernel accumulates nq query vectors with bbs = nb * 2 * 16 vectors and produces an output matrix for that. It is interesting for nq * nb <= 4, otherwise register spilling becomes too large.
The implementation of these functions is spread over 3 cpp files to reduce parallel compile times. Templates are instantiated explicitly.
This file contains callbacks for kernels that compute distances.
Throughout the library, vectors are provided as float * pointers. Most algorithms can be optimized when several vectors are processed (added/searched) together in a batch. In this case, they are passed in as a matrix. When n vectors of size d are provided as float * x, component j of vector i is
x[ i * d + j ]
where 0 <= i < n and 0 <= j < d. In other words, matrices are always compact. When specifying the size of the matrix, we call it an n*d matrix, which implies a row-major storage.
I/O functions can read/write to a filename, a file handle or to an object that abstracts the medium.
The read functions return objects that should be deallocated with delete. All references within these objectes are owned by the object.
Definition of inverted lists + a few common classes that implement the interface.
Since IVF (inverted file) indexes are of so much use for large-scale use cases, we group a few functions related to them in this small library. Most functions work both on IndexIVFs and IndexIVFs embedded within an IndexPreTransform.
In this file are the implementations of extra metrics beyond L2 and inner product
Implements a few neural net layers, mainly to support QINCo
Defines a few objects that apply transformations to a set of vectors Often these are pre-processing steps.
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struct RangeSearchResult
- #include <AuxIndexStructures.h>
The objective is to have a simple result structure while minimizing the number of mem copies in the result. The method do_allocation can be overloaded to allocate the result tables in the matrix type of a scripting language like Lua or Python.
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struct BufferList
- #include <AuxIndexStructures.h>
List of temporary buffers used to store results before they are copied to the RangeSearchResult object.
Subclassed by faiss::RangeSearchPartialResult
Public Functions
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explicit BufferList(size_t buffer_size)
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~BufferList()
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void append_buffer()
create a new buffer
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struct Buffer
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explicit BufferList(size_t buffer_size)
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struct RangeQueryResult
- #include <AuxIndexStructures.h>
result structure for a single query
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struct RangeSearchPartialResult : public faiss::BufferList
- #include <AuxIndexStructures.h>
the entries in the buffers are split per query
Public Functions
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explicit RangeSearchPartialResult(RangeSearchResult *res_in)
eventually the result will be stored in res_in
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RangeQueryResult &new_result(idx_t qno)
begin a new result
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void finalize()
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void set_lims()
called by range_search before do_allocation
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void copy_result(bool incremental = false)
called by range_search after do_allocation
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void append_buffer()
create a new buffer
Public Members
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RangeSearchResult *res
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std::vector<RangeQueryResult> queries
query ids + nb of results per query.
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size_t buffer_size
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size_t wp
write pointer in the last buffer.
Public Static Functions
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static void merge(std::vector<RangeSearchPartialResult*> &partial_results, bool do_delete = true)
merge a set of PartialResult’s into one RangeSearchResult on output the partialresults are empty!
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explicit RangeSearchPartialResult(RangeSearchResult *res_in)
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struct InterruptCallback
Subclassed by faiss::TimeoutCallback
Public Static Functions
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static void clear_instance()
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static void check()
check if:
an interrupt callback is set
the callback returns true if this is the case, then throw an exception. Should not be called from multiple threads.
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static bool is_interrupted()
same as check() but return true if is interrupted instead of throwing. Can be called from multiple threads.
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static size_t get_period_hint(size_t flops)
assuming each iteration takes a certain number of flops, what is a reasonable interval to check for interrupts?
Public Static Attributes
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static std::unique_ptr<InterruptCallback> instance
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static void clear_instance()
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struct TimeoutCallback : public faiss::InterruptCallback
Public Functions
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virtual bool want_interrupt() override
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void set_timeout(double timeout_in_seconds)
Public Static Functions
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static void reset(double timeout_in_seconds)
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static void clear_instance()
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static void check()
check if:
an interrupt callback is set
the callback returns true if this is the case, then throw an exception. Should not be called from multiple threads.
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static bool is_interrupted()
same as check() but return true if is interrupted instead of throwing. Can be called from multiple threads.
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static size_t get_period_hint(size_t flops)
assuming each iteration takes a certain number of flops, what is a reasonable interval to check for interrupts?
Public Static Attributes
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static std::unique_ptr<InterruptCallback> instance
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virtual bool want_interrupt() override
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struct RangeSearchResult